segunda-feira, 8 de julho de 2024

What I have been doing

 

Road Placement System
Just some game design on Unity, nothing much. Im going to consolidate some images of what i had posted on TIGforums here. 

2D Pathfinding

Spline Mesh Generation




Custom Shader coding




There is more content also on my youtube.
The most recent concent I have been developing is an art pipeline of making 3D Models into sprites, to facilitate creation of sprites while producing less work for the artist.

I was about making a 3D model in blender and using Cameras to render around the character.






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